Task Bar Hero Inventory & Stash — What to Keep
Inventory management in TBH: Task Bar Hero — what to wear, stash, Alchemy, or lock before Cube Auto Fill, plus class-restricted gear mistakes.
Inventory friction is how TBH: Task Bar Hero accounts quietly stall. Chests keep dropping; if you cannot process loot, AFK income collapses.
Decision tree for every item
| Question | Action |
|---|---|
| Upgrade for a hero I field? | Equip |
| Material / socket fodder / future craft? | Stash |
| Tradable and scarce? | Lock → consider Market |
| Junk for a class I never play? | Alchemy |
| Not sure yet? | Lock, compare later |
Class restrictions
Gear is often class-locked. Hover tooltips for class, level, and sell/Alchemy value before assuming an upgrade. Do not craft for classes you never deploy.
Stash priorities
Keep in stash longer:
- Decoration / Engraving / crafting materials
- Soul Stones and act-related keys (check live names)
- High-rarity pieces you cannot wear yet
- Locked Market candidates
Melt faster:
- Low-rarity duplicates after Synthesis batches are planned
- Off-class whites/blues once slots and automation are funded
Lock before bulk Cube actions
Auto Fill does not know your intentions. Lock keepers first (community tip: Alt + Left Click — confirm in client). Details: Cube · Common mistakes.
Capacity pressure
When bags fill every few minutes:
- Alchemy a bulk of junk
- Buy inventory/stash runes after party slots (Rune Tree)
- Do not “solve” fullness by closing the game — that kills chests
FAQ
Should I keep every Rare?
No. Lock maybes, Alchemy trash, stash long-term projects.
Is selling in town better than Alchemy?
Early accounts usually want Alchemy gold and Cube XP. Prefer Alchemy unless your patch economy says otherwise.
Unofficial inventory guide for TBH: Task Bar Hero.